Rise Fig: thoughts, plans and today's update

in #risefig • 2 days ago

I want to share my ideas and feelings about how the game is growing. There is a very interesting question: why are some games interesting to people and others are not? Making something people find interesting, and ideally useful, is a huge topic. I am only at the start of exploring it.

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I also found out that ads in Telegram and ads in Google Play pay very differently. AdsGram, which I connected in Telegram, pays almost a thousand times less than AdMob in Google Play.

What changed in the game today

  • The market now has original seeds of all 12 species for points: common 15, rare 35, epic 60, legendary 100.
  • A new full all-time leaderboard. Points come from your mahjong level, garden level, crossbreeding and chlorella.
  • Game bots are removed from the leaderboard, so only real players are there now.
  • Fixed: the leaderboard did not open from the 🏆 icon at the top.
  • Fixed: a bought fourth garden bed could disappear. Players who lost it got it back, plus 80 water.
  • Fixed: "Shuffle" and "Magnet" work again in mahjong.
  • On the field you can now drag plants. A long press opens the plant card, and the battle button moved to the top.

Game stats (Oct 31)

  • Players: 129 in total (14 from Telegram, 115 from the website)
  • New players: 69 in the last 7 days, 27 in the last 24 hours
  • Active: 26 today, 70 in the last 7 days
  • Came back on another day: 27
  • Played at least one mahjong game: 20
  • Plants in the game now: 320
  • First harvest: 18 players
  • Crossbreedings: 61, hybrids growing now: 26
  • Market: 4 lots, 1 sold
  • Players who came by referral: 4

Steem stats

  • Invitations sent on Steem: 1,018 people
  • Posts with #risefig: 7 from 4 authors, with 73 votes and 28 comments
  • Prizes paid: 60 STEEM (20 STEEM each to @ir3k, @joslud and @deadpool89)
  • Prize pool now: 202 STEEM

My plans

  • Today I will send rewards for several new posts about the game.
  • Reply to comments.
  • Move on to the market: buying game items (plants) for STEEM, and selling them.

Right now in the game you can sell only after crossbreeding. I think players should be able to sell at every stage, starting from seeds. I also want to make it possible to buy and sell resources.

A question for you

What would you like to buy and sell in Rise Fig: seeds, grown plants, hybrids or resources? And what makes a game interesting for you? Please write in the comments.

Play: https://risefig.com

I wrote this post myself in Russian and used AI only to translate it into English.

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Upvoted! Thank you for supporting witness @jswit.

I left some issues I encountered, along with a couple of questions, in this comment on a previous post.

Link:

https://steemit.com/@joslud/tnsxqu